Post GGJ Build and new WebGL build
Build mentioned in dev log this morning is now live including a Webgl build.
A few of the systems are never explained in the tutorial still including cloaking
Q and E to switch cloaking, if bullets are coming at you red switch to the opposite cloak color to dodge them, and use that back and forth to avoid torrents of fire from enemies.
the same cloak can be used to phase thru platforms of opposite color ( usually indicated with flashing )
I hope you enjoy this new build, I am looking forward to seeing how this project evolves over the next few months. Abyssal Vertex will always be free, I am using this project as way for me to teach myself more about unity and making games
A new build will be out in 7 days or less
Files
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Abyssal Vertex
Kill the swarm, save humanity and get out
Status | In development |
Author | Sipping Tea Media |
Genre | Action |
Tags | 2D, Atmospheric, Bullet Hell, Global Game Jam, Pixel Art, Retro, Short, Singleplayer, Top-Down, Top down shooter |
More posts
- Abyssal can be played in browser nowMar 26, 2022
- Abyssal Vertex Post GGJ2022 Update 03Mar 21, 2022
- Where is the weekly updates?Mar 13, 2022
- Weekly UpdateFeb 06, 2022
- GGJ post update ( its a big one )Feb 02, 2022
- First development buildJan 31, 2022
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A problem with the layers and some collision detections caused big problems with these uploads, a hotfix is going up very soon after a quick test